I could have sworn this was a troll thread.
It's an opportunity to discuss pokemon, best not pass that shit up.
The games were pretty addicting. Play it for a while and you know a hundred odd pokemon, a thousand or so attacks, together with their effects, who learns them, a web of what type beats what. You learn a lot playing it - too bad it's all totally useless information.
If you make this sort of set up and more thought requiring it could be a pretty good way of educating kids. Sure, there are education based games already available, but they're usually pretty lame and lack the addiction principles that many games aimed at profiting have made great use of. Put kids on well designed games with real world information, and it will pacify them when you need to pacify them, and input them with the information they would have learnt anyway, except they'll actually do the work and retain what they learnt. This frees up teacher time, so they can pay more attention to the kids with potential.