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Messages - Tralfamadorian

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136
Metal / Re: Generic bands that have had one quality composition.
« on: October 19, 2012, 12:50:58 AM »
:facepalm:

My apologies, Chapel.  I attended public school and comprehend the qualifier "outside of" but I obviously wasn't reading very carefully -- probably had a cock in my eye -- and must of interpreted your statement to mean "most of Swedish death metal including ATG and Dismember". Whoops.

 I by and large agree with your assessment. However, you're forgetting Sacramentum's EP -- a fine example of Swedish death metal.

137
Metal / Re: Generic bands that have had one quality composition.
« on: October 17, 2012, 03:26:27 AM »
Novelty threads like this rarely lead to fruitful discussion. But I'll bite anyway.

Seriously, (and most of Swedish death metal outside of Dismember, Grotesque/At the Gates, and Dissection) kind of sucks. I'm not surprised that the Swedish style is the one facet of the Old School Death Metal™ sound that has caught on with the kids these days; it's very simple, instant gratification stuff. Plug in the right combination of distortion pedals, play some of the more atonal KISS riffs, and you're good to go!
Dissection and Entombed are forgettable, sure, but ATG and Dismember? Do you by chance listen to Like an Everflowing Stream and The Red in the Sky is Ours with cocks in your ears? They aren't pandering or pedestrian in the slightest. In Dismember's case, they're actually quite melodic and the longer songs on that album are thoroughly well composed with epic climaxes and crushing riffs. And as for TRitSiO, it rivals the complexity of their American peers, riffs and counter-riffs abound --  a tough nut to crack, but well worth it.


As per OP's request, I've always had a soft spot for Lord Belial - Lamia. C-tier band, pretty straightforward Dissection worship, but the way they weave that beautiful synth line really makes the song. It's still blackened pop dreck, but it's sweet.



138
Interzone / Re: Alien Invasion: Already here?
« on: October 13, 2012, 04:24:35 AM »
@WAAAAAAGH!: lmao
The prevalence of "alien encounters" started in the '50s, when we'd moved away from angels, elves, and fairies, and needed some new creature to play the role in our exceedingly common sojourns into the "other side". 
I'm not really into all that astral bullshit, but from a cultural standpoint, I think you're spot on here Cargest. Aliens have become the latest sublimation of our fear of the unkown.

Quote
the release of DMT into the brain.
Sorry, but this sounds like new age pseudoscience. Source?

139
Interzone / Re: What have you been reading lately?
« on: October 13, 2012, 03:45:28 AM »
Due to the time constraints and mental labor that comes along with my studies, I read absolute crap. Last read was the Hunger Games. My family recommended it so I decided to take the plunge and see what the hype was about.  The 6th grade reading level made it kind of a dry read, but the concept--a battle royale between teenagers set in a dystopian near future--was interesting so I kept at it.  The emotional intrigue of star-crossed lovers pitted against one another in gladiatorial combat complemented the more visceral survival sequences nicely. Pure pulpy fun if you're into that sort of thing. My tastes are too capricious to read the series straight throgh though.  Currently reading the Graveyard Book by Neil Gaiman. Can't tell if I like it yet but the detail he puts in to the rules of being a ghost and the different varieties of undead appeal to my inner sperg.

Also, Catch-22 is utter assbabble.

140
Interzone / Re: How to save wildlife
« on: April 25, 2012, 10:02:25 PM »
There's a nest of baby bunnies in my backyard.
My friend and I were checking them out just now. They're getting big!
One of the bunnies hopped out of the nest and ran right into my fence. Idiot.
God knows where he is now.
I hope he finds his way home :(

141
Interzone / Re: The Potential of Video Games
« on: April 25, 2012, 02:54:28 AM »
Games can be an effective storytelling medium. I have been so enthralled by the story in certain games they've sent shivers down my spine. From it the espionage-meets-cyberpunk-meets-supernatural intrigue of Metal Gear Solid to Zelda's quirky and original take on high fantasy, such games captured my imagination as a youth and continue to do so today. I love games. But video games will never match literature, and have yet to match film, when it comes to narrative.Video games are still games, and as such, the plot and the characters are secondary to gameplay. A game could have the greatest story ever told, but I still wouldn't play it unless the gameplay was fun.

No, the main reason videogames are useful is not because they invigorate imaginations (let's face it, none of the RPG storylines in this thread can hold their own with the greatest books and films) but because they're mentally stimulating in a way that books and films aren't, in a way that is unique to the 'artform'. And I don't mean mentally stimulating in the "studies show increased hand-eye coordination" sense the media bullshits about, but in a deeper, more profound way.  A good game requires you to experiment: the rules are not explicitly stated, so you have to probe the game world and test things out in order to learn the rules so you can advance further in the game. Essentially, you’re using the scientific method in games: you develop a hypothesis on how to approach the game world, test it to see if it works, and recalibrate according to what you observe. If you die or get stuck, that means your understanding of the game world is flawed. Take for instance the puzzle game, Portal. The main character possesses a gun which can shoot a 2 portals onto certain surfaces; enter one and you will come out the other. Through experimentation, the player learns that momentum is unaffected when going through portals, and its up to players to exploit this technique in a variety of different scenarios in order to win the game. All good games do this: the player must learn the mechanics of the game world, and figure out how to recombine and extrapolate them in order to progress; failure to learn equals losing the game.

Another cognitive virtue found in games is objective-based thinking. Games are all about completing certain objectives in order to win to progress. If you went into a gamer's head while he was playing a quality game, you would find him organizing a long list of objectives into hierarchy. Take for example the classic Super Nintendo title The Legend of Zelda: A Link to the Past.

In this game, you must...
1. Save princess Zelda and recover the Triforce.
     2. To do this, you must kill Gannon
          3. To do this, you must get the Master Sword
                  4. To do this, you must gather the 3 pendants
                          5. To do this, you must remove the rock blocking the cave entrance.
                                6. To do this you must obtain the gauntlets of strength
                                      7. To do this, you must navigate the overworld
                                            8. To do this, you must fend off monsters to stay alive.
                                           ... etc etc etc

For each pendant there will be another objective hierarchy, and within those hierarchies there will be more sub hierarchies, and so on and so forth...
Gamers make these concentric sequences of objectives in their mind, consciously or unconsciously, where events are coordinated in micro and macro timeframes. The best games force to make hundreds of these sequences, and to make them non-linear ie to give the player some choice in how they go about completing an objective.
---

It should be self-evident that the aforementioned types of thought patterns have some relevancy to real life. Don't get me wrong though; playing WoW for 16 hours straight still makes you a fucking faggot.  Moderation is key.

142
Interzone / Re: IT & CS: dead-end careers
« on: April 24, 2012, 02:56:16 AM »
Well this is a tad disheartening.

I suppose I'll just have to find a way to still be valuable 30+ years from now.

To the fellow programmers on this board, what is more valuable in the industry -- breadth or depth of knowledge? As in, is it better to be a jack of all trades, or a master of a single one?

143
Interzone / Re: Under 120s gone: logistics
« on: April 24, 2012, 02:36:43 AM »
The earth's carrying capacity is about a billion, if we also want to have wildlife..
Source?

Quote
At the same time we do this, we should find people who are doing good things, and encourage them to do more of them and breed more.
What happens in 500 years when the Earth is back to 7 billion? Another cull? Somehow, I think it would be a little more difficult the second time around.

Quote
That's the only way out of the hole that humanity's in. If we don't change our path, doom awaits.
What if there was another way? What if the 1st world, whose population is stable, moved more people into cities (leaving more room for the environment), eliminated CO2 emissions and other pollution, set strict rules on new development ie 75% of land is to be untouched, etc; and  we stop trying to develop the 3rd world countries and let them live in harmony with nature?

Quote
Most people are too cowardly to change and fear change, so they're going to complain any time someone offers a solution.
Do you honestly think people are going to accept such a radical plan without first criticizing and probing it? Are your expectations of others really that low?

144
Interzone / Tardocaust objections
« on: April 23, 2012, 11:00:36 PM »
The act of killing 90% of humanity would:

-Be a logistical impossibility
-Probably take the form of WWIII, destroying valuable ecosystems and cultures along with it.
-Destroy humanity's ethical undergirding
-Create a society of sociopaths
-Solve nothing.

Haha, bullshit.  I have a strange feeling you don't belong here.
Why don't you start a debate instead of responding with a juvenile "UR NOT ONE OF US" retort?

145
Interzone / Tardocaust objections
« on: April 23, 2012, 10:29:16 PM »
The act of killing 90% of humanity would:

-Be a logistical impossibility
-Probably take the form of WWIII, destroying valuable ecosystems and cultures along with it.
-Destroy humanity's ethical undergirding
-Create a society of sociopaths
-Solve nothing.

146
Interzone / Re: Complaints
« on: April 23, 2012, 10:08:38 PM »
The whole genocide platform serves to discredit the things this movement has going for it, like Traditionalism and Metal. ANUS isn't going anywhere until it ditches this pathetic pipe dream.

Come back down to Earth, Conservationist. Simply asking "what if all 120s died" is a gross simplification of the matter. You can't expect people to support you if you can't flesh out your ideas or respond to criticism with maturity.

147
Interzone / Re: My dilemma
« on: April 21, 2012, 07:40:33 PM »
What's the matter with you, man? You think failure is written into your genetic code? It's nigh impossible to know just what caused your ancestors to lead the kind of lives that they did; assuming they were born that way reeks of self-hatred. Genes are not be-all, end all. The story of your family could be a rags to riches tail.

The world needs intelligence. If you're up to the challenge of parenthood, then reproduce.

I'm mixed blood too, but I have no qualms about marrying an Anglo women if she happens to be particularly compatible. Don't let such a misguided sense of idealism rum your life.

148
Interzone / Re: Educators
« on: April 21, 2012, 07:28:20 PM »
If the Holocaust was possible, then the Tardocaust is possible, at some level at least.

People are blinded by times of desperation. When hard times fall, most will discard their principles and throw their lot in with whoever claims they can alleviate their turmoil, without any regard for what methods are used to achieve such an end. .

However, just because it is possible, does not mean it is the right course of action.

The false dichotomy anus presents is as follows: Either we kill off the under-120s, or human civilization will fall apart.

What ANUS misses here is that the modern world can be reformed. Imposing radical lifestyle changes that veer away from over-consumption -- the real culprit behind ecocide -- is probably easier to do and won't defile humanity's collective sense of morality, which is the very thing that makes civilization possible in the first place.

This may be misconstrued as ad hominem, but I think the ANUS figureheads harbor an unconscious bitterness and resentment towards the human race, which manifests in their insane plot to save the world. They try to save face, saying they really don't like the idea of genocide but it's the only way, and then turn around and gleefully make woodchipper jokes. Sociopathy, anyone?

If there's one thing ANUS has taught me, it's that you should think for yourself. It is your duty as a hessian. Don't be a sheep. Genocide isn't the answer.

149
Interzone / Re: Underclass
« on: April 17, 2012, 08:48:49 PM »
Uzbekistan now has semi-madatory sterilizations for women after they give birth. I am opposed to this outright, but it seems foolish to me that they are not discriminating between high-quality and low-quality birthers. Will this become a trend in developing countries?

150
Interzone / Re: Evolution of consciousness
« on: April 14, 2012, 04:19:43 AM »
Diesel, are you suggesting that liberals and hedonists have resolved the conflict between thought and feeling by filling their heads with Disney stories? I don't follow...

Everyone has a model of the world inside their head. How closely it resembles reality is measuring stick of their character.

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