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16
Chasm / Re: Love for Radio Nihil
« on: July 09, 2011, 12:45:39 AM »So, this project is underway. We could have better progress if some of the people in this thread lent a hand in writing, hosting (and later, promoting) shows. I'm thinking Parasite, Cargest, scourge, and Galvanized. Any others interested are also welcome. Contact: info@hi.arc.tow.com to confirm your interest, and designate in what way you'd like to help.a correction:
info@hiarctow.com
what we need:
-writers
-promoters
-hosts
anyone besides myself and annihilation going to step up?
cheers.
17
Chasm / Re: STAFF CALL Radio Nihil
« on: May 23, 2011, 11:57:04 AM »Also, it might not be a bad idea to break things up into a team rather than one man handling each part of one show.Thats the plan.
- writers compose a given weekly or bi-weekly topic and suggest fitting song selections
- narrators with good equipment create the voice recordings
- editors modify for quality control, assemble the media and upload
I can pitch in at the writer stage but the narrator and editor part is less of a fit at this time.
Good to hear, send me any script ideas you have and between us all we can start tweaking things and building up a backlog.
I'm not on any of the mailing lists. If theres still an internal/staff mailing list that might be useful to organise through; otherwise i'm not fond of the idea of organising via a public mailing list.
18
Chasm / STAFF CALL Radio Nihil
« on: May 22, 2011, 08:59:39 PM »
OK. Anyone looking to get involved in any capacity with the renewed Radio Nihil, email me at info@hiarctow.com so I can get a sense of who is involved, what they're going to do and what we're working towards. If we get organised it can happen.
Cheers.
Cheers.
19
Chasm / Re: Love for Radio Nihil
« on: May 14, 2011, 11:36:09 PM »The solution is to apply the old adage of many hands makes light work. In other words, more people, like, doing stuff. Like a society, as in the fourth letter of the acronym.I've proposed this already to a few people. Hopefully something comes of it.
what it needs:
- writers
- hosts (two or three alternating every other week, makes life miles easier. must have a decent mic at least)
- promoters (people who post links on forums, reddit, facebook etc. if everyone who read this thread at least posted the link to a new show on their facebook profile it would be something)
- an editor to piece the audio and songs together. i can handle this and write material.
any takers?
20
Chasm / Re: Love for Radio Nihil
« on: May 14, 2011, 01:16:20 PM »
I'd suggest that unless its something that can be commit to long term its not worth getting into. a few new shows then its over again isn't really going to build any momentum.
really it didnt go on long enough last time. the quality wasnt high enough either. the job should be done knowing the bar needs to be raised.
really it didnt go on long enough last time. the quality wasnt high enough either. the job should be done knowing the bar needs to be raised.
21
Metal / Metal and Early music
« on: May 01, 2011, 04:02:05 AM »
comparison #1:
- machaut - gloria from the nostre dame mass
- timeghoul - boiling in the hourglass
comparison #2:
kyrie from the templar's chant
black sabbath - sabbath bloody sabbath
http://musicologicus.blogspot.com/2009/03/chant-of-templars.html
There are superficial reasons why metal compares so much to medieval music, to do with the lineage of the musical language it uses (metal started when Sabbath starting imitating horror movie music clichés - which themselves relied on a lot of 'medievally' sounding devices, because they sound 'creepy' to modern ears). More fundamentally, metal shares a dark but reverent worldview and mythic/allegoric way of describing life which is much more at home in the ancient world than it is modernity.
- machaut - gloria from the nostre dame mass
- timeghoul - boiling in the hourglass
comparison #2:
kyrie from the templar's chant
black sabbath - sabbath bloody sabbath
Quote
After this, […] present the Kyrie chant, whose liturgical function, at the beginning of the Mass, is to exalt divine majesty, the only force capable of remedying the weaknesses and imperfections of the human soul. Once a year, the Kyrie was sung outside the Mass, to open Vespers for Easter Day. […] But the Kyrie could also be employed to fortify the souls of the combatants when an army deployed in order of battle.
http://musicologicus.blogspot.com/2009/03/chant-of-templars.html
There are superficial reasons why metal compares so much to medieval music, to do with the lineage of the musical language it uses (metal started when Sabbath starting imitating horror movie music clichés - which themselves relied on a lot of 'medievally' sounding devices, because they sound 'creepy' to modern ears). More fundamentally, metal shares a dark but reverent worldview and mythic/allegoric way of describing life which is much more at home in the ancient world than it is modernity.
22
Commerce / hi.arc.tow: cryosynopy - black ocean available for free download
« on: April 29, 2011, 09:40:04 PM »
Cryosyncopy is back with a new album, the first in two years for the project. Black Ocean combines the moody, spacious, picturesque sound of debut album Recollection of Lost Fragments with the gritty cyberpunk beats and structures of side project Mushin. The effect is like listening to the sinister, technology pervaded world of William Gibson's Neuromancer novel.
Download or stream (via bandcamp) from Cryosyncopy's page @ hi.arc.tow
http://www.youtube.com/watch?v=BuqlQjNmneI
Download:
MP3 (RAR archived)
Visuals:
Front cover
Back cover
-----
About Creative Commons
This album is provided as a free Creative Commons licensed download by HI.ARC.TOW. This makes it free to download and to redistribute.
More info here.
23
Metal / Re: Metal radio
« on: April 21, 2011, 07:58:06 PM »sent you a pm.I could do this in the summer. How long does each show have to be?
For radio nihil, probably about like the others. Forty or fifty minutes isn't bad. I like the format they had. A couple songs then some esoterica commentary then back to music again.
What's the process, then? Is each show recorded before broadcasting/release, or is it "live"?
24
Commerce / Re: ANUS users own compositions
« on: March 13, 2011, 09:35:20 PM »
- Bear in mind its a general rule. dont treat it as an absolute rule but a useful guideline to set yourself, especially when you're starting to write in the style. you can ofcourse set yourself the challenge of doing it on purpose and trying to make it work (ive done this before, usually combined it with a change of picking and/or emphasis or even the slow introduction of a new voice over the top).
Visions from the Dark side gets away with it because the rhythmic changes aren't the main feature of the track; they happen at the end of the piece when its already finished the journey, not at the start of or in the middle where it'd seem more like the piece has run out of ideas.
similarly, keeping the drums the same whilst the riffs on top are essential divergent and unrelated can be a clichéd way of trying hide the fact the song is a riff-salad.
theres a balance to be struck between change and keeping something constant; and it'll always be a challenge of the arrangement process, even when you reach the next level. if you listen to Beyond Sanctorum by Therion though you'll hear a really good example of how to do it well.
- Yeah its often that you'll find adding drums to a riff can make you think differently about where the emphases lie in it. Working through with someone playing drum parts back to you before the recording can make it easier to pick out riffs that dont actually work when you get down to the arrangement.
- i wasn't saying to make it completely linear, that doent work either. but to make even the divergent parts relate to or respond to what came before it is an essential part of how death metal works (and composing in general; see the first movement of Beethoven's Fifth Symphony for the greatest example ever). Morbid Angel do this pretty well on the first two albums, but the Therion is the most straightforward and fundamentalist example, if you like, of this sort of song development in death metal. its worth looking at From this Day Forward by Obliveon and Final Holocaust by Massacra as well.
http://www.youtube.com/watch?v=68upjls4SnA
http://www.youtube.com/watch?v=odhGQbyC_wc
- it shows that you're still getting to grips with the style but you've done pretty well in some respects. for me the really cool parts are the riffs that enter the realm of death/black crossover - eg belial, cianide, profanatica, demoncy. the 'melodic'/morbid angely riffs are less successful because the melody isnt long enough or interesting enough, but that can be worked on.
Visions from the Dark side gets away with it because the rhythmic changes aren't the main feature of the track; they happen at the end of the piece when its already finished the journey, not at the start of or in the middle where it'd seem more like the piece has run out of ideas.
similarly, keeping the drums the same whilst the riffs on top are essential divergent and unrelated can be a clichéd way of trying hide the fact the song is a riff-salad.
theres a balance to be struck between change and keeping something constant; and it'll always be a challenge of the arrangement process, even when you reach the next level. if you listen to Beyond Sanctorum by Therion though you'll hear a really good example of how to do it well.
- Yeah its often that you'll find adding drums to a riff can make you think differently about where the emphases lie in it. Working through with someone playing drum parts back to you before the recording can make it easier to pick out riffs that dont actually work when you get down to the arrangement.
- i wasn't saying to make it completely linear, that doent work either. but to make even the divergent parts relate to or respond to what came before it is an essential part of how death metal works (and composing in general; see the first movement of Beethoven's Fifth Symphony for the greatest example ever). Morbid Angel do this pretty well on the first two albums, but the Therion is the most straightforward and fundamentalist example, if you like, of this sort of song development in death metal. its worth looking at From this Day Forward by Obliveon and Final Holocaust by Massacra as well.
http://www.youtube.com/watch?v=68upjls4SnA
http://www.youtube.com/watch?v=odhGQbyC_wc
- it shows that you're still getting to grips with the style but you've done pretty well in some respects. for me the really cool parts are the riffs that enter the realm of death/black crossover - eg belial, cianide, profanatica, demoncy. the 'melodic'/morbid angely riffs are less successful because the melody isnt long enough or interesting enough, but that can be worked on.
25
Commerce / Re: ANUS users own compositions
« on: March 13, 2011, 06:36:53 PM »
burning skies. really not very exciting. the first 2 minutes are chaff, 2.10 until that verse riff comes back is kinda cool. the nocturnus style transition riff is nice, but it doesnt relate to what follows. 3.42 sounds like a decent enough riff but its hard to make out and its clearly under utilised.
the good parts are underused and the shite parts are overused, theres not enough journey/development.
keeping the same riff playing and changing the drum pattern is an irritating and overused cliché in post-vital period death/black metal - especially going from something rocking to a blast (it underscores the pointlessness of the speed and the essentially rock derived nature of the content). general rule is unless something meaningful in the riff-work is changing with the drum beat dont make a pointless change to the drum beat.
its mostly too square cut to maintain interest and theres not enough of a fundamental interrelationship between the riffs.
i suggest stripping 90% of the material from this track, just taking the stuff thats awesome and making a track out of that. i suggest also going away and working with a real drummer, in order to get a more natural feel for rhythmic transitions, emphasises and shapes.
---
ancient summons - nice opening riffs, better sense of journey and little less square cut but still a bit overdone. 1.05 and 1.46, there are some serious issues with the harmony being employed. the implications of key change are awkward, not particularly pleasant and don't add anything to the journey. loses its way for all of the end section stuff.
---
Breaching the walls of sylph - not a bad start. the new riff at 0.38 doesnt relate enough to what came before. i can pick out a relationship between some of the riffs by the way you repeat verbatim one particular ending phrase in different riff contexts; this is nice but alone it does not give a sense of expanding experience - not without some more integral variations in the material its framing (nb. the riff at the end i can hear relates to the one before it, but its not great idea to begin with). theres some nice stuff in here, but theres problems still with the architecture of the song.
---
Omnis - nice opening riff, reminds me of Loke by Enslaved, but then you piss all over it with that ARE YOU TALKIN TO ME?-ish counter-riff. thereafter has good and bad with similar problems and positives to the other tracks. the last two/three minutes of this are quite good. more work on the transitional material.
---
some very cool riffs but there are some problems with knowing how to string them together. sometimes the changes are arbitrary, sometimes they're insufficient, sometimes they're unrelated, sometimes they just don't impart anything particularly enlightening to the experience. problems also at one or two points with the harmony, its just not functioning properly; a few problems too with rhythm/drums, but that can be fixed by working with a real drummer and just learning to loosen it up a bit. overall i'd say learn to stick with a handful of ideas and draw variations out of them rather than creating new material. real potential here though.
do some homework listening to this album: learn a couple of tracks, figure out what makes it work.
http://www.youtube.com/watch?v=O176hufoFq8
the good parts are underused and the shite parts are overused, theres not enough journey/development.
keeping the same riff playing and changing the drum pattern is an irritating and overused cliché in post-vital period death/black metal - especially going from something rocking to a blast (it underscores the pointlessness of the speed and the essentially rock derived nature of the content). general rule is unless something meaningful in the riff-work is changing with the drum beat dont make a pointless change to the drum beat.
its mostly too square cut to maintain interest and theres not enough of a fundamental interrelationship between the riffs.
i suggest stripping 90% of the material from this track, just taking the stuff thats awesome and making a track out of that. i suggest also going away and working with a real drummer, in order to get a more natural feel for rhythmic transitions, emphasises and shapes.
---
ancient summons - nice opening riffs, better sense of journey and little less square cut but still a bit overdone. 1.05 and 1.46, there are some serious issues with the harmony being employed. the implications of key change are awkward, not particularly pleasant and don't add anything to the journey. loses its way for all of the end section stuff.
---
Breaching the walls of sylph - not a bad start. the new riff at 0.38 doesnt relate enough to what came before. i can pick out a relationship between some of the riffs by the way you repeat verbatim one particular ending phrase in different riff contexts; this is nice but alone it does not give a sense of expanding experience - not without some more integral variations in the material its framing (nb. the riff at the end i can hear relates to the one before it, but its not great idea to begin with). theres some nice stuff in here, but theres problems still with the architecture of the song.
---
Omnis - nice opening riff, reminds me of Loke by Enslaved, but then you piss all over it with that ARE YOU TALKIN TO ME?-ish counter-riff. thereafter has good and bad with similar problems and positives to the other tracks. the last two/three minutes of this are quite good. more work on the transitional material.
---
some very cool riffs but there are some problems with knowing how to string them together. sometimes the changes are arbitrary, sometimes they're insufficient, sometimes they're unrelated, sometimes they just don't impart anything particularly enlightening to the experience. problems also at one or two points with the harmony, its just not functioning properly; a few problems too with rhythm/drums, but that can be fixed by working with a real drummer and just learning to loosen it up a bit. overall i'd say learn to stick with a handful of ideas and draw variations out of them rather than creating new material. real potential here though.
do some homework listening to this album: learn a couple of tracks, figure out what makes it work.
http://www.youtube.com/watch?v=O176hufoFq8
26
Metal / Re: Local metal
« on: March 02, 2011, 09:59:07 PM »
the only band with an iota of musical worth is Depths of Chaos. but they need to take the training-wheels off and fire the vocalist (or at least show him another rhythm to sing). also, playing quieter when you don't know where to take a song doesn't count as development.
27
Metal / Re: New Burzum album 2011 (Fallen)
« on: February 13, 2011, 04:30:22 PM »I believe this also brings about the ultimate point as we age. Most musicians fade away when it comes to retaining the power of the music
Tell Beethoven that. Metal musicians need to stop being flakes.
28
Metal / Re: New Burzum album 2011 (Fallen)
« on: February 13, 2011, 04:28:09 PM »Dunkelheit just goes ABABCDA, with minor variations throughout. Fallen is more like ABABCDCDABAB, with no variations at all. I've never heard a pop song using the structure of any of the songs off Fallen, but I have heard pop songs using a moronically simple form of the structure used on Dunkelheit.
No, really. I'm mildly serious.
I'd go further, and say its ABA, maybe even just A (B is really just a variation of the completed A riff). the difference between dunkelheit and belus/fallen is that A doesnt reveal everything all at once, instead it develops by expanding the riff slowly and adding in bits of transitory material to create an emerging experience in what is basically still a pop song. belus/fallen is just simplistic sugary pop.
29
Commerce / Re: ANUS users own compositions
« on: January 21, 2011, 06:07:28 PM »
I'm with Andrew, theres nothing much for me in it. Its clearly not complete and just judging what is there it lacks whats needed to make it a worthwhile listening experience. I dont know what Cargést is talking about in terms of counterpoint, as strictly speaking there isn't really much in there (the one instance there is a vague sense of the implied counterpoint that Slayer do), there is a separation of voices at times but it's fleeting and they still feel like they're essentially parts of the same riff/cell/idea rather than diverging into separate lines with separate rhythm and melodic direction. all the riffs are of pretty much the same length and cadence as you expect, theres no dramatic arc, no transitionary riffs and the drum-loops constant emphasis on beats 1 and 3 kind of gives it a vaguely tough-guy rock feel, but even that falls kind of flat.
Positively theres some cool riff ideas in there, so rather than throw it out, work on it. Now you know what doesnt work about it, fix that up and come back with the piece.
Sit and really listen with a critical ear to some death metal masterpieces for a while and try to get a handle of what it is that makes them work the way they do (Immolation, Morbid Angel, Obituary would be a good place to start). Complete the piece, work on it, don't keep starting pieces, not finishing them and posting them on here without any strong idea why you're doing so. Consider whats in it for your listeners - what can they get communicated to them by listening to your work.
Positively theres some cool riff ideas in there, so rather than throw it out, work on it. Now you know what doesnt work about it, fix that up and come back with the piece.
Sit and really listen with a critical ear to some death metal masterpieces for a while and try to get a handle of what it is that makes them work the way they do (Immolation, Morbid Angel, Obituary would be a good place to start). Complete the piece, work on it, don't keep starting pieces, not finishing them and posting them on here without any strong idea why you're doing so. Consider whats in it for your listeners - what can they get communicated to them by listening to your work.
30
Commerce / Re: ANUS users own compositions
« on: January 16, 2011, 03:33:58 PM »
Ildjarn is talking about coming up with ideas, not musical literacy/awareness. cant remember who said it, but theres a relevang saying here; that one should learn theory etc and then to be a composer one should forget about it and just write. you cant really skip the first stage though, theres always an apprenticeship of sorts.
an analogy: you've got to know a language fairly well before you can write poetry in it, let alone speak it.
Ildjarn sounds very deliberate. riffs fit together very fluidly and sometimes even display a sense of basic contrapuntal thinking. his aim is simple on the surface, but he knows what he wants and how to do it.
getting a feel for it works for some (after a time), some require doing some reading. you should try doing some reading.
an analogy: you've got to know a language fairly well before you can write poetry in it, let alone speak it.
Ildjarn sounds very deliberate. riffs fit together very fluidly and sometimes even display a sense of basic contrapuntal thinking. his aim is simple on the surface, but he knows what he wants and how to do it.
getting a feel for it works for some (after a time), some require doing some reading. you should try doing some reading.