Overview On Creativity : The Plasticity-Divergence-Convergence Model


On the Black Mirror episode Bandersnatch, the young programmer protagonist, under the instructions of an Aldous Huxley inspired game developer, has the option of picking up a record by Tangerine Dream – Phaedra. As the young programmer and the viewer struggle with paradox in order to finish his game, we find a chance to do a casual DMU reflection on the parallels between metal and game programming, madness and the collapse of western civilization by substituting learning for entertainment.

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