#MetalGate: Embrace, Not Censor, The Violence Of Video Games

zero_ambition

Way back in 2002, Take Two Entertainment released an extremely violent and controversial game called State of Emergency. It was similar to their Grand Theft Auto franchise because the character could roam freely and rampage, indulging in murder and mayhem.

State of Emergency increased the violence in Grand Theft Auto to the point where you could run through the mall killing everyone with a flamethrower or cut off heads with a Samurai sword and then beat other people up using the decapitated head as a club. Extra points are given for destroying windows. The entire game is basically a violent, destructive and nihilistic riot.

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