Weathering the Storm as a Republican Metalhead

November 8th, 2016.  Manhattan, NY.  Election night.  I was there.

Wading back and forth between a crowd of suits and red hats gathered outside the Fox News building on 6th ave and a similar group gathered a few blocks north outside the Hilton hotel where the soon-to-be President-Elect was present, I celebrated ecstatically as electoral college results came in showing my favorite politician on the cusp of capturing the presidency.  All of us were over the moon with excitement and bliss, particularly because New York City had seldom presented a place where support of the man the media branded as Hitler 2.0 could be expressed openly.

While walking home and passing virtually every media truck parked for a mile along the road where America’s next President prepared his victory speech, a young NPR reporter excitedly rushed over to me with her microphone and cameraman after seeing the ridiculous “Trump 2020” pins on my shirt.  I agreed to her request for interview and explained why I thought Trump’s non-interventionist foreign policy and realist economic objectives would benefit the country’s middle and working classes.  Admitting her surprise to learn that I was a compliance director working near Wall St. and not the basic redneck Trump voter the media had branded us as, she asked if I was excited about the likelihood of supporting Trump being more socially acceptable now that he was president.  “Yeah” I said “It finally won’t be taboo now!”

We could not have been more wrong.
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Star Wars: Tie Fighter 1994 LucasArts

Throughout literature, film, and any other telling of the Arthurian legend there is usually a hard line stance taken on characters or ideas being indisputably good or evil.  The heroes and villains are on conflicting sides of a fundamental and absolute morality despite reality often being much more complicated.  The Star Wars franchise followed this school of thought- casting the Empire as the evil and soulless reflection of Western history’s teaching of the axis powers of World War II.  It parallels the post-French Revolution narrative that all democracy is good and all imperial reigns are heinous and wrong.

It is because of this that we can remember LucasArts’s 1994 PC flight simulator Tie Fighter as such a refreshingly bold and surprising experiment in a world of video games where the narrative is always fixated on “the good guys.”  In Tie fighter, you are- from start to finish- fighting on behalf of a faction that the movies portrayed as dark and merciless dictatorship that is completely void of humanity.  No change of heart in your character halfway through (as in this year’s disastrous Battlefront 2), no surprising twist- you’re essentially waging war with all that is good and just in the galaxy.  It’s one of the first and possibly few games that take this perspective, and – for one of the first times for a mainstream game of this caliber-  Tie Fighter gives the player a unique chance to embrace the understanding that morality is often a form of perspective.

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